Getting Started
The Engine
Mona the ragdoll
Current Version: 0.5 (alpha)   Download

      The Fisix Engine is an Actionscript 3.0 physics engine built for game developers.

Welcome to the home of the fisix engine. The fisix engine is a verlet based physics engine for flash written in Actionscript 3.0. This engine is aimed towards use in games and other relatively cpu intensive real-time applications. We feel that good documentation and help are very important for the success of any good library, which is why we try to keep the wiki updated on a regular basis with tutorials, an extensive manual, sample code and more.

To get started, visit the Getting Started page.

The Fisix Engine was created by Fileitup Media